Development update: what already works

2Moons Rebirth runs on a brand-new server, written from scratch to speak the game's own language. Every feature is tested against the real game client before we call it done. Here's where things stand.
Working in the game client today
- Accounts, character creation and character select
- The world: movement, other players, NPCs, monsters with their own behaviour, combat and skills for every weapon style
- Chat: normal, shout, whisper, party and guild
- Parties with shared EXP, trading, storage and personal shops
- Guilds: levels, donations, emblems, ranks and guild skills
- Quests, NPC menus, shops, drops and item upgrades
- Crafting, fishing, pets, mounts, servants and titles
- Dungeon entry, duels, PK, death and revive
Working on our test bots, next up for client testing
- Castle siege, guild wars and alliances
- Colosseum party matches, Battle Royale and DK Square
- Wings, awakening, the consignment broker and equipment presets
Hosting
The test server has a home: a dedicated machine in Germany, so players across Europe get a low ping. The public test opens once the features above have passed client testing.



