
In the game's words
The vertical class of structure in the devil was like a solid pillar that could not shake the foundation. However, the slander and betrayal of the apostates to rise their ranks brought great confusion to the devildom.
Those who are blinded by the power that was gradually expanding their internal power are plotting to swallow up the Trieste continent with a dangerous deal that also joins hands with the demons of the world.
Trie Muse, a demon aristocrat who was tired of the war, stepped on the continent of Trieste to take the lead in defending the opposition so that the expansion of the power of those who had worse magic than him did not affect the rest of the world.
- Starts in
- Braiken Castle
- Weapons
- Lily, Cloche
- Skill groups
- Lily, Cloche, Both weapons
Skills
Every skill you can learn in the skill window, with the level it opens at. Names and descriptions are the game's own.
Quick list: all skills by level
| Level | Skill | School | Type |
|---|---|---|---|
| 1 | Both weapons | Active | |
| 4 | Lily | Active | |
| 4 | Cloche | Active | |
| 10 | Lily | Active | |
| 10 | Cloche | Active | |
| 21 | Lily | Active | |
| 21 | Cloche | Active | |
| 46 | Lily | Active | |
| 46 | Cloche | Active | |
| 54 | Both weapons | Active | |
| 73 | Lily | Active | |
| 73 | Cloche | Active | |
| 78 | Both weapons | Active | |
| 82 | Lily | Active | |
| 82 | Cloche | Active | |
| 91 | Lily | Active | |
| 91 | Cloche | Active | |
| 93 | Both weapons | Active | |
| 102 | Both weapons | Active | |
| 102 | Both weapons | Active | |
| 102 | Lily | Active | |
| 102 | Cloche | Active | |
| 110 | Both weapons | Active | |
| 110 | Both weapons | Active | |
| 110 | Both weapons | Active | |
| 110 | Both weapons | Active | |
| 110 | Both weapons | Active | |
| 110 | Both weapons | Active | |
| 110 | Both weapons | Active | |
| 110 | Lily | Active | |
| 110 | Cloche | Active | |
| 170 | Lily | Active | |
| 170 | Lily | Active | |
| 170 | Cloche | Active | |
| 170 | Cloche | Active | |
| 180 | Cloche | Active | |
| Lily | Passive | ||
| Cloche | Passive |
Lily skills
| Level | Skill | Type | What it does |
|---|---|---|---|
| 4 | Active | Expression of sound as a dark property attacks a single target 2 times. | |
| 10 | Active | With intense performance activities huge notes appear and attack around the target. | |
| 21 | Active | Move back attacking a close target. Increase your damage reduction rate. | |
| 46 | Active | Transforming Lily's pitch into a magic gin to attack the target periphery. | |
| 73 | Active | Summon the thorn vines around the target causing it to run wild. | |
| 82 | Active | Shock the strings around the target by shaping the giant lily and then increase the attack power of one's dark attributes. | |
| 91 | Active | Summons a lotus flower from the demon realm to attack the surrounding area. Each attack slows movement speed. reduces MP recovery. and reduces HP recovery. Like the Clustia skill debuff. this debuff can be nested. | |
| 102 | Active | Attack the object by materializing a music sheet with the power of the devil. Every attack reduces Dark attribute. Allstats and Vitality. The associated debuff may overlap with the Betula Mainu skill's effect. | |
| 110 | Active | Mr. Hall of the Magic surrounds himself with the wind and follows him for six seconds attacking close targets. At this time he cannot board the means of transportation but the speed of travel increases . | |
| 170 | Active | Move forward 3m | |
| 170 | Active | Move back 3m | |
| Passive | When equipped with Lily. it boosts dark attribute attack power and resistance. as well as resistance to abnormal status. |
Cloche skills
| Level | Skill | Type | What it does |
|---|---|---|---|
| 4 | Active | Play the cloche and attack the target with a light attack. | |
| 10 | Active | Through the performance the power of the devildom is raised and attacks the area around the target | |
| 21 | Active | Formulate the notes with the characters of the horse field and attack the target. The target in range is knocked back by impact after 3 strokes. | |
| 46 | Active | Create Cloche's alter ego and attack the target by moving around. | |
| 73 | Active | Attack around the target by summoning a misinformation group centered on the target. | |
| 82 | Active | React with Kloche through command to attack target around the target. | |
| 91 | Active | Bold Cloche to attack the target ahead piercing. At this time the target is applied to the travel speed decrease state. | |
| 102 | Active | Enemy 1 is trapped in a dark circle unable to move skills and items. However because the dark boundary absorbs external shocks the object trapped in the dark boundary becomes invincible. | |
| 110 | Active | Demonstrate a buff that the enemy gives back part of its attack power upon attack to himself and close allies around him raising the near-field and far-field damage resistance afterwards. | |
| 170 | Active | Move forward 3m | |
| 170 | Active | Move back 3m | |
| 180 | Active | Mister 3rd Skill Cloche's performance magnifies the note and attacks the target area. The resonance of notes increases the skill MP consumption with a certain probability. | |
| Passive | When equipped a cloche, it increases dark attribute attack power and resistance. as well as resistance to abonormal status. |
Both weapons
| Level | Skill | Type | What it does |
|---|---|---|---|
| 1 | Active | It is a basic skil and attacks a target at a long distance | |
| 54 | Active | Flick the strings of the instrument and attack the target with sound waves 2 times. | |
| 78 | Active | Find a hidden target within an 8-meter radius and release it. | |
| 93 | Active | Reduce MP consumption while increasing SPR, Vitality, resistance to abnormal status, cancel abnormal resistance and Dark attribute attack power. | |
| 102 | Active | Create a magic circle by specifying the sound to attack the target periphery. The targets in range on the first damage are applied to MP non-recoverable and persistent MP consumption with a constant probability. | |
| 102 | Active | Raise the intellectual power of the continent and restore one's | |
| 110 | Active | For 20 seconds the area where the target is located is transformed into devildom's energy reducing all attack power of the enemies included in the range. (Crash Attack / Crash Defense Cool Time Sharing) | |
| 110 | Active | Reduce the defense and all property resistance of the enemies included in the magic camp by summoning the magic camp to the area where the target is located for 20 seconds. (Crash Attack / Crash Defense Cool Time Sharing) | |
| 110 | Active | For 20 seconds the area where the target is located is transformed into devildom's energy reducing all attack power of the enemies included in the range. (Crash Attack / Crash Defense Cool Time Sharing) | |
| 110 | Active | It reduces the speed of movement of enemies included in the range by transforming the space of the area where the target is located for 20 seconds with an exciting pitch. (Sharing Crash Face / Crash Condition Cool Time) | |
| 110 | Active | In the rune letters of the devildom the area where the target is located is transformed for 20 seconds to reduce the vitality and destruction of the included enemies within the range. (Crash Cut / Crash Boost / Crash fatal Sharing Cool Time) | |
| 110 | Active | Resonance with the instrument deforms the area where the target is located for 20 seconds to reduce the critical hit resistance and critical hit damage tolerance of the enemies included in the range. (Crash Cut / Crash Boost / crash fatal Sharing Cool Time) | |
| 110 | Active | By transforming the region where the target is located for 20 seconds with a dreary flat sound we reduce the out-of-state resistance of the enemies contained in the range with a certain probability. (Sharing Crash Face / Crash Condition Cool Time) |
Later in the game
- Trans-Up skills (from level 131): Ramir (131), Astri (131), Notera (133), Nependeo (135), Escana (165), Hatch Lure (165), Tron Fraud (195).
- Meister skills (from level 170): Grand Tena (170), Clustia (170), Rotane Grab (170), Mental Split (170), Betula Mainu (180), Empty Splinter (200), Mainu Burst (200), Boneshard (210), Hallusi (210), plus quick steps in four directions.
- Level blessings, given automatically at high levels: Helion's Blessing, Helion's Will, Helion's Convictions, Helion's Attribution, Rondo's Blessing, Rondo's Will.
